Thursday, March 30, 2023

Bishop's Cross






As another Lame Cherry exclusive in matter anti matter.

Most people are aware enough in chess of some interesting gambit or move. The reality is though that in chess there are numbers of moves which are completely unknown simply because they involve an overwhelming dominance of pieces and position.

I happened to save one such checkmate which is the Bishop's Cross. It is very pretty, but in order to form it, one has to wipe out the opponent and while doing so, still keep the royal vanguard of your pieces.




These types of plays are not the type of play that I use. I am self taught and unorthodox in what I do on a chessboard.


What the Bishop's Cross is, is the strongest thing in nature. It involves 4 triangles, all covering positions at those angles in an overlapping crossfire.


I remember once playing with a young whiz at chess on Yahoo. He kept standing up, hoping I would leave, as I recognized his style from the opening gambits of moving the Knights which was fundamental in a popular chess program. It was vulnerable to the sniping method which I like playing. I will take any advantage to remove a piece, simply to degrade and provide an opening for a more expanded attack.

What I usually employ for my opening is Pawn, Bishop, Queen move. It can produce checkmate in several moves and is fast, and it does provide an excellent projection, except against masters.

It is interesting to me though, because utilizing the Bishops which are diagonal, usually renders the Rooks which are forward and side in movement pieces which are not moved as the above shows. The Knights which are extremely lethal, are usually left in place, unless a stalemate occurs and then they are moved to gain position or to sacrifice in an exchange to open up a greater attack opening.
It simply is a game which is moving too fast, and the time wasted in three moves to get the Rook into position, is not a sound strategy as it places your attack behind the opponent and involves trying to catch up.

There is a reality though that lining a Rook up behind the Queen will drive the Queen forward for placing the King in jeopardy or checkmate, but that reverts when the Bishop has been taken. Then the game slows for the Rook to regain a dominant position.

Yes chess is a game of faster and slower pieces. One would think that moves at angles or straight line would be equal, but diagonal pieces are faster, and yet at the same time less efficient in power. One slashes and the other is blunt force. I never appreciated the Bishops, save they were annoying, because they are like two legs. Quite agile together, but take one Bishop off the board it it is like only having one leg, and the remaining is chopped off readily, unless it is fleeing. Then it begins to be annoying as a piece again.

When not blocked by other pieces, the Knight is the fastest and most lethal piece on the board, more so than the Queen. That is why the Knight gambit in opening is always a fundamental as it will produce checkmate swiftly, especially when backed by the Queen. The next quickest are the Bishops. The Queen is a fast piece, but for all the power the Queen has, it is of only immense value when coordinated with another piece to back her.

The least mobile are the Paws and the Rooks. Yet they are the infantry and heavy armor of the board. They are the maul and sledge. Arrayed they are slower, but more devastating in combination.

The King is slow, but is the best defensive piece on the board when backed by other pieces. When supported the King costs immensely to gain the prize.

agtG